Package | Description |
---|---|
net.tridentsdk.entity |
Other entities and general abstractions and types
|
net.tridentsdk.entity.living |
Entity classes that represent various world mobs, hostile and passive, including the Player class
|
net.tridentsdk.entity.traits |
Entity functionality that can be possessed by certain entities
|
net.tridentsdk.server.entity |
Contains general entity implementations and base abstractions
|
net.tridentsdk.server.entity.block |
Contains implementation for Entites that are similar to blocks, i.e.
|
net.tridentsdk.server.entity.living |
Contains implementations of entities which are sentient
|
net.tridentsdk.server.entity.projectile |
Contains classes that represents launchable entities
|
net.tridentsdk.server.player |
Contains implementations related to TridentPlayer and the associcated OfflinePlayer classes
|
Modifier and Type | Interface and Description |
---|---|
interface |
LivingEntity
An entity that is alive, which can be damaged and move with AI
|
Modifier and Type | Method and Description |
---|---|
ProjectileLauncher |
Projectile.launcher()
The projectile source
|
Modifier and Type | Method and Description |
---|---|
void |
Projectile.setLauncher(ProjectileLauncher shooter)
Returns the shooter of the Projectile
|
Modifier and Type | Interface and Description |
---|---|
interface |
Bat
Represents a Bat
|
interface |
Blaze
Represents a Blaze
|
interface |
Chicken
Represents a Chicken
|
interface |
Cow
Represents a Cow
|
interface |
Creeper
Represents a Creeper
|
interface |
EnderDragon
Represents an Ender Dragon (base)
|
interface |
Enderman
Represents an Enderman
|
interface |
Endermite
Represents an Endermite
|
interface |
Ghast
Represents a Ghast
|
interface |
Guardian
Represents a Guardian
|
interface |
Horse
Represents a Horse
|
interface |
MagmaCube
Represents a Magma Cube
|
interface |
Mooshroom
Represents a Mooshroom Cow
|
interface |
Ocelot
Represents an Ocelot
|
interface |
Pig
Represents a Pig
|
interface |
Player
Represents a player entity after joining the server
|
interface |
Rabbit
Represents a Rabbit
|
interface |
Sheep
Represents a Sheep
|
interface |
Shulker
Represents a shulker mob.
|
interface |
Skeleton
Represents a skeleton mob
|
interface |
Slime
Represents a Slime
|
interface |
Villager
Represents a Villager
|
interface |
Wither
Represents a wither
|
interface |
Wolf
Represents a Wolf
|
interface |
Zombie
Represents a Zombie
|
Modifier and Type | Interface and Description |
---|---|
interface |
Ageable
Represents a LivingEntity that has an age and has the ability to bread
|
interface |
Hostile
Represents a hostile entity Purpose of interface is to provide ease-of-access to large groups of a single type (i.e.
|
interface |
Neutral
Represents a neutral entity Purpose of interface is to provide ease-of-access to large groups of a single type (i.e.
|
interface |
Peaceful
Represents a paceful entity Purpose of interface is to provide ease-of-access to large groups of a single type (i.e.
|
interface |
Saddleable
Represents a living entity that can wear a saddle
|
interface |
Tameable
Represents a tameable entity
|
Modifier and Type | Class and Description |
---|---|
class |
TridentAgeable |
class |
TridentBreedable |
class |
TridentInventoryHolder
An entity that is able to hold an inventory
|
class |
TridentLivingEntity
An entity that has health
|
class |
TridentTameable |
Modifier and Type | Class and Description |
---|---|
class |
TridentArmorStand |
Modifier and Type | Class and Description |
---|---|
class |
TridentBat |
class |
TridentBlaze |
class |
TridentChicken |
class |
TridentCow |
class |
TridentCreeper |
class |
TridentEnderDragon |
class |
TridentEnderman |
class |
TridentEndermite |
class |
TridentGhast |
class |
TridentGuardian
Represents a guardian entity
|
class |
TridentHorse |
class |
TridentMagmaCube |
class |
TridentMooshroom |
class |
TridentOcelot |
class |
TridentPig |
class |
TridentRabbit
Represents a rabbit
|
class |
TridentSheep
Represents a sheep
|
class |
TridentSkeleton
Represents a skeleton
|
class |
TridentSlime
Represents a slime
|
class |
TridentVillager
Represents a Villager
|
class |
TridentWither
Represents a Wither boss entity
|
class |
TridentWolf
Represents a wolf
|
class |
TridentZombie
Represents a zombie
|
Modifier and Type | Field and Description |
---|---|
protected WeakReference<ProjectileLauncher> |
TridentProjectile.source
The source that fires the projectile
|
Modifier and Type | Method and Description |
---|---|
ProjectileLauncher |
TridentProjectile.launcher() |
Modifier and Type | Method and Description |
---|---|
void |
TridentProjectile.setLauncher(ProjectileLauncher shooter) |
Constructor and Description |
---|
TridentArrow(UUID uuid,
Position spawnPosition,
ProjectileLauncher projectileLauncher) |
TridentEgg(UUID uniqueId,
Position spawnLocation,
ProjectileLauncher source)
Inherits constructor from
TridentProjectile |
TridentEnderPearl(UUID uuid,
Position spawnPosition,
ProjectileLauncher projectileLauncher) |
TridentExpBottle(UUID uuid,
Position spawnPosition,
ProjectileLauncher projectileLauncher) |
TridentFireball(UUID uuid,
Position spawnPosition,
ProjectileLauncher projectileLauncher) |
TridentFishHook(UUID uuid,
Position spawnPosition,
ProjectileLauncher projectileLauncher) |
TridentPotion(UUID uuid,
Position spawnPosition,
ProjectileLauncher projectileLauncher) |
TridentProjectile(UUID uniqueId,
Position spawnLocation,
ProjectileLauncher source)
Inherits UUID and spawnPosition from
TridentEntity |
TridentSmallFireball(UUID uuid,
Position spawnPosition,
ProjectileLauncher projectileLauncher) |
TridentSnowball(UUID uniqueId,
Position spawnLocation,
ProjectileLauncher source)
Inherits from
TridentProjectile |
TridentWitherSkull(UUID uniqueId,
Position spawnLocation,
ProjectileLauncher source) |
Modifier and Type | Class and Description |
---|---|
class |
OfflinePlayer |
class |
TridentPlayer |
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