public interface Player extends LivingEntity, Messagable, CommandIssuer, WindowHolder, PermissionOwner, TitleReceiver, BarReceiver
| Modifier and Type | Method and Description |
|---|---|
boolean |
connected()
Obtains whether this player is currently on the server or not
|
String |
footer()
Current footer on TAB, returns null if non-existent
|
GameMode |
gameMode()
Returns the GameMode the Player is in
|
String |
header()
Current header on TAB, returns null if non-existent
|
Locale |
locale()
Returns the Player's
Locale settings |
String |
name()
The name of the player, matches that of Mojang servers
|
Item |
pickedItem() |
void |
sendMessage(String message)
Sends the player a message
|
void |
setFooter(MessageBuilder builder) |
default void |
setFooter(String message) |
void |
setGameMode(GameMode mode)
Sets the player's gamemode to the specified gamemode
|
void |
setHeader(MessageBuilder builder) |
default void |
setHeader(String message) |
void |
setPickedItem(Item item) |
PlayerSpeed |
speedModifiers()
Obtains the settings for the player's speed
|
aiModule, canCollectItems, createStatusEffect, displayName, headLocation, health, hide, isDead, lastDamageEvent, lastPlayerDamager, maxHealth, path, remainingAir, setAiModule, setHealth, setMaxHealth, setPath, setRemainingAir, showlaunchProjectileasPlayer, invokeCommand, lastCommandlastMessage, sendRawgrantPermission, opped, ownsPermission, revokePermissionheldItem, setHeldItem, windowapplyProperties, boundingBox, eject, entityId, isNameVisible, isSilent, onGround, passenger, position, remove, setDisplayName, setPassenger, setSize, setVelocity, teleport, teleport, teleport, type, uniqueId, velocity, withinRange, worldsendTitle, sendTitle, sendTitle, sendTitlesendBarString header()
void setHeader(MessageBuilder builder)
String footer()
void setFooter(MessageBuilder builder)
String name()
Locale locale()
Locale settingsGameMode gameMode()
void setGameMode(GameMode mode)
PlayerSpeed speedModifiers()
void sendMessage(String message)
message - the message to display to the playerboolean connected()
Item pickedItem()
void setPickedItem(Item item)
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