public class TridentExpBottle extends TridentProjectile implements Projectile
sourceairTicks, boundingBox, counter, displayName, executor, fallDistance, fireTicks, godMode, HANDLER, height, id, loc, nameVisible, onGround, passenger, portalCooldown, silent, ticksExisted, uniqueId, velocity, width| Constructor and Description |
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TridentExpBottle(UUID uuid,
Position spawnPosition,
ProjectileLauncher projectileLauncher) |
| Modifier and Type | Method and Description |
|---|---|
void |
applyProperties(EntityProperties properties)
Sets the properties of this entity to the specified properties
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protected void |
hit()
Performed when the projectile hits something
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EntityType |
type()
Gets the type of entity
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doHit, doTick, isNameVisible, launcher, setLauncherasNbt, boundingBox, displayName, doEncodeMeta, doLoad, doRemove, eject, encodeMetadata, entityId, isSilent, load, onGround, passenger, position, remove, setDisplayName, setOnGround, setPassenger, setPosition, setSize, setVelocity, spawn, teleport, teleport, teleport, tick, uniqueId, velocity, withinRange, worldclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitdoHit, launcher, setLauncherboundingBox, displayName, eject, entityId, isNameVisible, isSilent, onGround, passenger, position, remove, setDisplayName, setPassenger, setSize, setVelocity, teleport, teleport, teleport, uniqueId, velocity, withinRange, worldpublic TridentExpBottle(UUID uuid, Position spawnPosition, ProjectileLauncher projectileLauncher)
public void applyProperties(EntityProperties properties)
EntityapplyProperties in interface EntityapplyProperties in class TridentProjectileproperties - the properties to setprotected void hit()
TridentProjectilehit in class TridentProjectilepublic EntityType type()
Entitytype in interface Entitytype in class TridentEntityCopyright © 2016. All rights reserved.