Package | Description |
---|---|
net.tridentsdk.event.entity |
Entity-based events, called when an event relating to an entity occurs
|
net.tridentsdk.event.player |
Called when a player-based event occurs, such as an event that involves a player
|
Modifier and Type | Class and Description |
---|---|
class |
CreeperLightningStrikeEvent
Called when a creeper gets struck by lightning and turns into a charged creeper
|
class |
EntityBeginExplosionCountdownEvent
Called when an Entity thinks it's just about time to explode
|
class |
EntityBurnByBlockEvent
Called when an Entity is set on fire by a block
|
class |
EntityBurnByEntityEvent
Called when an entity gets set on fire by another entity
|
class |
EntityBurnEvent
Called when an entity catches fire
|
class |
EntityDamageEntityEvent
Called when an entity damages another entity
|
class |
EntityDamageEvent
This event occurs when an entity is damaged, should only apply to living entities specifically
|
class |
EntityDeathEvent
Called when an entity dies, especially if it was a LivingEntity
|
class |
EntityExplodeEvent
Called when an explosion is about to happen, caused by an entity (the only other explosion in the game is from a
bed,
of all things)
|
class |
EntityExtinguishEvent
Called when an Entity is not longer on fire
|
class |
EntityIgniteEvent
Called when an Entity catches fire
|
class |
EntityLaunchProjectileEvent
Called when an entity launches a projectile
|
class |
EntityMoveEvent
Called when an entity moves, cancels short movements
|
class |
EntitySaddleEvent
Called whenever a player saddles a pig
|
class |
EntityShootArrowEvent
Called when a skeleton shoots an arrow
|
class |
EntitySpawnEvent
Called when an entity spawns
|
class |
EntityTameEvent
Called when an entity is tamed, i.e.
|
class |
EntityTeleportEvent
Called when an entity teleports, e.g.
|
class |
PigTransformEvent
Called when a lightning bolt strikes and causes a pig to turn into a zombie pigman
|
class |
PlayerDropItemEvent
Called when a player drops an item
|
Modifier and Type | Class and Description |
---|---|
class |
PlayerDamageEvent
Called when a player is damaged
|
class |
PlayerDeathEvent
Called when a player dies
|
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