public class PlayerDamageEvent extends EntityDamageEvent
EntityDamageEvent.Cause
Constructor and Description |
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PlayerDamageEvent(Entity player,
double damage,
EntityDamageEvent.Cause cause) |
Modifier and Type | Method and Description |
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Player |
player() |
cancel, cause, damage, entity, isIgnored, setDamage
setEntity
public PlayerDamageEvent(Entity player, double damage, EntityDamageEvent.Cause cause)
player
- the player associated with this eventdamage
- the amount of damage dealt to the playerCopyright © 2016. All rights reserved.