public class PlayerDamageEvent extends EntityDamageEvent
EntityDamageEvent.Cause| Constructor and Description |
|---|
PlayerDamageEvent(Entity player,
double damage,
EntityDamageEvent.Cause cause) |
| Modifier and Type | Method and Description |
|---|---|
Player |
player() |
cancel, cause, damage, entity, isIgnored, setDamagesetEntitypublic PlayerDamageEvent(Entity player, double damage, EntityDamageEvent.Cause cause)
player - the player associated with this eventdamage - the amount of damage dealt to the playerCopyright © 2016. All rights reserved.