public class EntitySaddleEvent extends EntityEvent
Constructor and Description |
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EntitySaddleEvent(Entity entity,
Player player) |
Modifier and Type | Method and Description |
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void |
cancel(boolean cancelled) |
boolean |
isIgnored() |
Player |
player()
Gets the player that saddled this pig
|
entity, setEntity
public EntitySaddleEvent(Entity entity, Player player)
public boolean isIgnored()
isIgnored
in interface Cancellable
isIgnored
in class EntityEvent
public void cancel(boolean cancelled)
cancel
in interface Cancellable
cancel
in class EntityEvent
cancelled
- set the cancellation state of the eventCopyright © 2016. All rights reserved.