See: Description
Class | Description |
---|---|
PacketPlayInAnimation |
This packet is sent when a player swings his arms
|
PacketPlayInBlockPlace | |
PacketPlayInChat | |
PacketPlayInClientSettings | |
PacketPlayInClientStatus |
Sent by the client when it's ready to login or respawn after death
|
PacketPlayInEntityAction |
Sent by the client when doing any of the action types below.
|
PacketPlayInEntityInteract | |
PacketPlayInKeepAlive |
Sent by the packet to keep the connection alive
|
PacketPlayInPackStatus |
Sent by the client to state the status of downloading the resource pack
|
PacketPlayInPlayerAbilities |
Packet is sent when the player starts/stops flying with the second parameter changed accordingly.
|
PacketPlayInPlayerClickWindow |
Packet sent by the player when it clicks on a slot in a inventory.
|
PacketPlayInPlayerCloseWindow |
Packet sent by the client when closed a Inventory
|
PacketPlayInPlayerCompleteMove |
Packet sent when player moved both x, y, z and yaw, and pitch.
|
PacketPlayInPlayerConfirmTransaction | |
PacketPlayInPlayerCreativeAction |
While the user is in the standard inventory (i.e., not a crafting bench) on a creative-mode server, then this packet
will be sent: If an item is dropped into the quick bar If an item is picked up from the quick bar (item id is
-1)
|
PacketPlayInPlayerDig | |
PacketPlayInPlayerEnchant | |
PacketPlayInPlayerFall |
This packet is used to indicate whether the player is on ground (walking/swimming), or airborne (jumping/falling).
|
PacketPlayInPlayerHeldItemChange |
Packet sent when player changes selected slot
|
PacketPlayInPlayerLook |
Packet sent when only Yaw + Pitch is sent by the client
|
PacketPlayInPlayerMove |
This packet is sent when the player wishes updates the player's XYZ position on the server.
|
PacketPlayInPlayerSpectate |
Packet sent when player is spectating, need to research more about this packet
|
PacketPlayInPluginMessage |
Mods and plugins can use this to send their data.
|
PacketPlayInSteerVehicle |
Packet is sent when player steers his vehicle
|
PacketPlayInTabComplete |
Sent when the user presses tab while writing text.
|
PacketPlayInTeleportConfirm |
Confirms a teleport response from the client
|
PacketPlayInUpdateSign |
Packet is sent when a player wishes to update a sign
|
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