This packet is sent when a player swings his arms
Sent by the client when it's ready to login or respawn after death
Sent by the client when doing any of the action types below.
Sent by the packet to keep the connection alive
Sent by the client to state the status of downloading the resource pack
Packet is sent when the player starts/stops flying with the second parameter changed accordingly.
Packet sent by the player when it clicks on a slot in a inventory.
Packet sent by the client when closed a Inventory
Packet sent when player moved both x, y, z and yaw, and pitch.
While the user is in the standard inventory (i.e., not a crafting bench) on a creative-mode server, then this packet will be sent: If an item is dropped into the quick bar If an item is picked up from the quick bar (item id is -1)
This packet is used to indicate whether the player is on ground (walking/swimming), or airborne (jumping/falling).
Packet sent when player changes selected slot
Packet sent when only Yaw + Pitch is sent by the client
This packet is sent when the player wishes updates the player's XYZ position on the server.
Packet sent when player is spectating, need to research more about this packet
Mods and plugins can use this to send their data.
Packet is sent when player steers his vehicle
Sent when the user presses tab while writing text.
Confirms a teleport response from the client
Packet is sent when a player wishes to update a sign
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