public class PacketPlayInClientSettings extends InPacket
Modifier and Type | Field and Description |
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protected boolean |
chatColors
If the client has colours enabled for chat
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protected byte |
chatFlags
Chat settings: Bits 0-1.
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protected Locale |
locale
Locale of the client, reference to Locale#forLanguageTag(String) to read said locale
|
protected byte |
skinParts
Displayed skin parts also packs several values into one byte.
|
protected short |
viewDistance
View distance set by the client
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Constructor and Description |
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PacketPlayInClientSettings() |
Modifier and Type | Method and Description |
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Packet |
decode(ByteBuf buf)
Sets the fields of the packet from the data serialized into the buffer
|
void |
handleReceived(ClientConnection connection)
Handles the packet after receiving it from a connection, is invoked by the ClientConnection that received it
|
int |
id()
Gets the ID of this packet, according to the protocol specification
|
protected Locale locale
Locale.forLanguageTag(String)
protected short viewDistance
protected byte chatFlags
protected boolean chatColors
protected byte skinParts
public PacketPlayInClientSettings()
public int id()
Packet
public Packet decode(ByteBuf buf)
Packet
buf
- the buffer storing the serialized packet datapublic void handleReceived(ClientConnection connection)
Packet
Used to allow the packet to notify the ClientConnection
of packets the server receives, and make changes specific to this packet
connection
- The connection that sent the packetCopyright © 2016. All rights reserved.