Package | Description |
---|---|
net.tridentsdk.event.entity |
Entity-based events, called when an event relating to an entity occurs
|
net.tridentsdk.event.player |
Called when a player-based event occurs, such as an event that involves a player
|
Modifier and Type | Class and Description |
---|---|
class |
PlayerToggleSprintEvent
Called when a player tries to start sprinting, even if hunger would otherwise prevent them from sprinting
|
Modifier and Type | Class and Description |
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class |
PlayerChangeWorldEvent
Called when a player changes worlds
|
class |
PlayerChatEvent
Called when a player chats
|
class |
PlayerConsumeEvent
Called when a player consumes food, or potions
|
class |
PlayerDigEvent
Occurs when a player damages a block and causes it to begin breaking
|
class |
PlayerDisconnectEvent
Called when a player disconnects from the server
|
class |
PlayerDropItemEvent
Occurs when a player drops an item out of their inventory, usually by default pressing 'q'
|
class |
PlayerFamishEvent
Called when a player's hunger bar decreases
|
class |
PlayerFishEvent
Called when a player's fishing state changes,e.g.
|
class |
PlayerGameModeChangeEvent
Called before a Player's game mode changes
|
class |
PlayerHungerEvent
Called when a Player's hunger level changes
|
class |
PlayerInteractEvent
Called when a player interacts with something
|
class |
PlayerJoinEvent
Called when a player joins the server
|
class |
PlayerLaunchProjectileEvent
Called when a player launches a projectile e.g.
|
class |
PlayerLeaveSleepEvent
Called when a player tries to leave a bed
|
class |
PlayerMoveEvent
Called when a player moves their position
|
class |
PlayerShearEntityEvent
Called when a player shears an entity
|
class |
PlayerShootBowEvent
Called when a player shoots a bow
|
class |
PlayerSleepEvent
Called when a player tries to get in a bed
|
class |
PlayerTabCompleteEvent
Called when a player uses the tab key to complete the command
|
class |
PlayerToggleFlyingEvent
Called when a player attempts to change their flying state i.e.
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