Package | Description |
---|---|
net.tridentsdk |
Primary server access to properties provided by the API
|
net.tridentsdk.entity.living |
Entity classes that represent various world mobs, hostile and passive, including the Player class
|
net.tridentsdk.event.player |
Called when a player-based event occurs, such as an event that involves a player
|
net.tridentsdk.server.packets.play.out |
Packets related to the gameplay of the server sent from the server
|
net.tridentsdk.server.player |
Contains implementations related to TridentPlayer and the associcated OfflinePlayer classes
|
net.tridentsdk.server.world |
Implements classes in the package
net.tridentsdk.world .* package |
net.tridentsdk.world |
World access: Chunks, dimensions, and loading, and world generation
|
net.tridentsdk.world.settings |
Contains enum types describing the properties of a world
|
Class and Description |
---|
Difficulty
Minecraft difficulty for the players
|
Class and Description |
---|
GameMode
Minecraft game modes
|
Class and Description |
---|
GameMode
Minecraft game modes
|
Class and Description |
---|
Difficulty
Minecraft difficulty for the players
|
Dimension
The world types
|
GameMode
Minecraft game modes
|
LevelType
The generator type
|
Class and Description |
---|
Dimension
The world types
|
GameMode
Minecraft game modes
|
Class and Description |
---|
Difficulty
Minecraft difficulty for the players
|
Dimension
The world types
|
GameMode
Minecraft game modes
|
LevelType
The generator type
|
WorldCreateOptions
World settings which are applied when a world is created by a worldloader
|
WorldSettings
Represents the settings of the world, such as the level type, gamemode, etc...
|
Class and Description |
---|
WorldCreateOptions
World settings which are applied when a world is created by a worldloader
|
WorldSettings
Represents the settings of the world, such as the level type, gamemode, etc...
|
Class and Description |
---|
Biome
The possible climate zones which divide the world
|
Difficulty
Minecraft difficulty for the players
|
Dimension
The world types
|
GameMode
Minecraft game modes
|
GameRule
Gamerules are applied on a per-world basis and are options for more advanced/low-level properties of the world
such as command blocks, drops, and inventory modifiers
|
GameRule.Value
Represents a value which can be possessed by the game rule
|
LevelType
The generator type
|
WorldCreateOptions
World settings which are applied when a world is created by a worldloader
|
Copyright © 2016. All rights reserved.