Package | Description |
---|---|
net.tridentsdk.server.world |
Implements classes in the package
net.tridentsdk.world .* package |
net.tridentsdk.server.world.gen.brush |
Classes that generate the world with extra features such as trees
|
net.tridentsdk.world.gen |
World generation API, used to set block positions for the chunk
|
Modifier and Type | Method and Description |
---|---|
GeneratorRandom |
TridentWorld.random() |
Modifier and Type | Method and Description |
---|---|
void |
TallGrassBrush.generate(ChunkLocation location,
int relX,
int relZ,
GeneratorRandom random,
AtomicReferenceArray<Integer> heights,
FeatureGenerator.ChunkManipulator manipulator) |
void |
OakTreeBrush.generate(ChunkLocation location,
int relX,
int relZ,
GeneratorRandom random,
AtomicReferenceArray<Integer> heights,
FeatureGenerator.ChunkManipulator manipulator) |
Modifier and Type | Method and Description |
---|---|
GeneratorRandom |
GeneratorRandom.fork()
Forks the random using a new random seed generated from this random
|
GeneratorRandom |
GeneratorRandom.fork(long seed)
Forks the random using the provided sed
|
Modifier and Type | Method and Description |
---|---|
abstract void |
FeatureGenerator.generate(ChunkLocation location,
int relX,
int relZ,
GeneratorRandom random,
AtomicReferenceArray<Integer> heights,
FeatureGenerator.ChunkManipulator manipulator)
Brushes the terrain
|
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