See: Description
| Class | Description |
|---|---|
| ArrayTool<T> |
Tools for modifying elements of an array
|
| FastRandom |
A fast random class which generates low-quality pseudo-random values
|
| LoggerDelegate |
Represents a delegated logger
|
| NibbleArray | |
| Pair<K,V> |
A pair of objects
|
| PartRotation |
Represents the rotation of an Armor Stand part
|
| StringUtil |
String utilities
|
| TridentLogger |
Logger for Trident, automatically obtains the correct logger for the class
|
| Value<T> |
Holds a value to cheat inner class finalization requirements
|
| Vector |
Just like in math, a vector represents magnitude and direction, where magnitude is usually the speed of an entity.
|
| WeakEntity<T extends Entity> |
A reference to an entity
|
| WeakEntity.CleaningIterator<E> |
An iterator for a collection holding
WeakEntitys. |
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