| Package | Description |
|---|---|
| net.tridentsdk.server.entity |
Contains general entity implementations and base abstractions
|
| net.tridentsdk.server.entity.block |
Contains implementation for Entites that are similar to blocks, i.e.
|
| net.tridentsdk.server.entity.living |
Contains implementations of entities which are sentient
|
| net.tridentsdk.server.entity.projectile |
Contains classes that represents launchable entities
|
| net.tridentsdk.server.entity.vehicle |
Contains classes that represent various vehicles
|
| net.tridentsdk.server.player |
Contains implementations related to TridentPlayer and the associcated OfflinePlayer classes
|
| Class and Description |
|---|
| EntityAttribute |
| EntityAttribute.Modifier |
| EntityBuilder
Builds an entity from initializer components and auto-spawns safely
|
| EntityBuilder.ParameterValue
Immutable parameter type and object value for dynamic constructor resolvation
|
| EntityHandler
Manages server entities and provides registration procedures
|
| EntityStatus
Enum to state entity status in PacketPlayOutEntityStatus
|
| TridentAgeable |
| TridentBreedable |
| TridentEntity
Entity abstraction base
|
| TridentLivingEntity
An entity that has health
|
| Class and Description |
|---|
| TridentEntity
Entity abstraction base
|
| TridentLivingEntity
An entity that has health
|
| Class and Description |
|---|
| TridentAgeable |
| TridentBreedable |
| TridentEntity
Entity abstraction base
|
| TridentLivingEntity
An entity that has health
|
| TridentTameable |
| Class and Description |
|---|
| TridentEntity
Entity abstraction base
|
| Class and Description |
|---|
| TridentEntity
Entity abstraction base
|
| Class and Description |
|---|
| TridentEntity
Entity abstraction base
|
| TridentInventoryHolder
An entity that is able to hold an inventory
|
| TridentLivingEntity
An entity that has health
|
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