Package | Description |
---|---|
net.tridentsdk.server.entity |
Contains general entity implementations and base abstractions
|
net.tridentsdk.server.entity.block |
Contains implementation for Entites that are similar to blocks, i.e.
|
net.tridentsdk.server.entity.living |
Contains implementations of entities which are sentient
|
net.tridentsdk.server.entity.projectile |
Contains classes that represents launchable entities
|
net.tridentsdk.server.entity.vehicle |
Contains classes that represent various vehicles
|
net.tridentsdk.server.player |
Contains implementations related to TridentPlayer and the associcated OfflinePlayer classes
|
Class and Description |
---|
EntityAttribute |
EntityAttribute.Modifier |
EntityBuilder
Builds an entity from initializer components and auto-spawns safely
|
EntityBuilder.ParameterValue
Immutable parameter type and object value for dynamic constructor resolvation
|
EntityHandler
Manages server entities and provides registration procedures
|
EntityStatus
Enum to state entity status in PacketPlayOutEntityStatus
|
TridentAgeable |
TridentBreedable |
TridentEntity
Entity abstraction base
|
TridentLivingEntity
An entity that has health
|
Class and Description |
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TridentEntity
Entity abstraction base
|
TridentLivingEntity
An entity that has health
|
Class and Description |
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TridentAgeable |
TridentBreedable |
TridentEntity
Entity abstraction base
|
TridentLivingEntity
An entity that has health
|
TridentTameable |
Class and Description |
---|
TridentEntity
Entity abstraction base
|
Class and Description |
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TridentEntity
Entity abstraction base
|
Class and Description |
---|
TridentEntity
Entity abstraction base
|
TridentInventoryHolder
An entity that is able to hold an inventory
|
TridentLivingEntity
An entity that has health
|
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