public class TridentFallingBlock extends TridentEntity implements FallingBlock
airTicks, boundingBox, counter, displayName, executor, fallDistance, fireTicks, godMode, HANDLER, height, id, loc, nameVisible, onGround, passenger, portalCooldown, silent, ticksExisted, uniqueId, velocity, width
Constructor and Description |
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TridentFallingBlock(UUID id,
Position spawnLocation) |
Modifier and Type | Method and Description |
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void |
applyProperties(EntityProperties properties)
Sets the properties of this entity to the specified properties
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BlockSnapshot |
blockSnapshot()
The state this FallingBlock represents
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boolean |
isNameVisible()
Gets if the entity's display name visible
|
boolean |
shouldDrop()
Whether or not this FallingBlock should drop when it breaks
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EntityType |
type()
Gets the type of entity
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asNbt, boundingBox, displayName, doEncodeMeta, doLoad, doRemove, doTick, eject, encodeMetadata, entityId, isSilent, load, onGround, passenger, position, remove, setDisplayName, setOnGround, setPassenger, setPosition, setSize, setVelocity, spawn, teleport, teleport, teleport, tick, uniqueId, velocity, withinRange, world
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
boundingBox, displayName, eject, entityId, isSilent, onGround, passenger, position, remove, setDisplayName, setPassenger, setSize, setVelocity, teleport, teleport, teleport, uniqueId, velocity, withinRange, world
public TridentFallingBlock(UUID id, Position spawnLocation)
public BlockSnapshot blockSnapshot()
FallingBlock
blockSnapshot
in interface FallingBlock
public boolean shouldDrop()
FallingBlock
shouldDrop
in interface FallingBlock
public boolean isNameVisible()
Entity
isNameVisible
in interface Entity
isNameVisible
in class TridentEntity
public void applyProperties(EntityProperties properties)
Entity
applyProperties
in interface Entity
applyProperties
in class TridentEntity
properties
- the properties to setpublic EntityType type()
Entity
type
in interface Entity
type
in class TridentEntity
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