public interface PrimeTNT extends FallingBlock
Modifier and Type | Method and Description |
---|---|
int |
fuse()
The number of ticks until this Primed TNT explodes
|
int |
radius()
Obtains the radius of the explosion
|
void |
setFuse(int ticks)
Sets the number of fuse ticks
|
void |
setRadius(int radius)
Sets the radius of the explosion
|
blockSnapshot, shouldDrop
applyProperties, boundingBox, displayName, eject, entityId, isNameVisible, isSilent, onGround, passenger, position, remove, setDisplayName, setPassenger, setSize, setVelocity, teleport, teleport, teleport, type, uniqueId, velocity, withinRange, world
int fuse()
int radius()
void setRadius(int radius)
radius
- the radiusvoid setFuse(int ticks)
ticks
- the number of ticks to setCopyright © 2016. All rights reserved.