public enum Substance extends Enum<Substance>
Modifier and Type | Method and Description |
---|---|
char |
asExtended() |
SoundEffectType |
breakSound()
Returns the break sound of the block
|
boolean |
canBeReplaced() |
String |
data()
Gets data of this Material
|
static Substance |
fromId(int id)
Returns the substance that associated with a given id
|
static Substance |
fromStringId(String id)
Matches a Material from a String
|
boolean |
hasGravity()
Gets if a block is affected by gravity, and falls when you place it.
|
int |
id()
Returns the Id of this substance
|
String |
idString()
Gets the block ID of the Material
|
boolean |
isBlock()
Checks if the substance is a block
|
boolean |
isBurnable()
Check if a block can burn away
|
boolean |
isDisc()
Check if a item is a disc (record)
|
boolean |
isEdible()
Checks if the substance is edible or not
|
boolean |
isFlammable()
Check if a block is flammable or not
|
boolean |
isFunctional() |
boolean |
isSolid()
Check if a block is solid.
|
boolean |
isWeapon()
Returns whether or not the item is a weapon
|
boolean |
isWearable()
Check if a item is wearable (armor)
|
int |
maxStackSize()
Check the maximum size of a stack for this Material
|
SoundEffectType |
placeSound()
Returns the place sound of the block
|
static Substance |
valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static Substance[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final Substance COBBLESTONE
public static final Substance STATIONARY_WATER
public static final Substance STATIONARY_LAVA
public static final Substance LAPIS_BLOCK
public static final Substance NOTE_BLOCK
public static final Substance POWERED_RAIL
public static final Substance DETECTOR_RAIL
public static final Substance PISTON_STICKY_BASE
public static final Substance LONG_GRASS
public static final Substance PISTON_BASE
public static final Substance PISTON_EXTENSION
public static final Substance PISTON_MOVING_PIECE
public static final Substance YELLOW_FLOWER
public static final Substance BROWN_MUSHROOM
public static final Substance RED_MUSHROOM
public static final Substance GOLD_BLOCK
public static final Substance IRON_BLOCK
public static final Substance DOUBLE_STEP
public static final Substance MOSSY_COBBLESTONE
public static final Substance MOB_SPAWNER
public static final Substance WOOD_STAIRS
public static final Substance REDSTONE_WIRE
public static final Substance DIAMOND_ORE
public static final Substance DIAMOND_BLOCK
public static final Substance BURNING_FURNACE
public static final Substance WOODEN_DOOR
public static final Substance COBBLESTONE_STAIRS
public static final Substance STONE_PLATE
public static final Substance IRON_DOOR_BLOCK
public static final Substance WOOD_PLATE
public static final Substance REDSTONE_ORE
public static final Substance GLOWING_REDSTONE_ORE
public static final Substance REDSTONE_TORCH_OFF
public static final Substance REDSTONE_TORCH_ON
public static final Substance STONE_BUTTON
public static final Substance SNOW_BLOCK
public static final Substance SUGAR_CANE_BLOCK
public static final Substance NETHERRACK
public static final Substance JACK_O_LANTERN
public static final Substance CAKE_BLOCK
public static final Substance DIODE_BLOCK_OFF
public static final Substance DIODE_BLOCK_ON
public static final Substance STAINED_GLASS
public static final Substance MONSTER_EGGS
public static final Substance SMOOTH_BRICK
public static final Substance HUGE_MUSHROOM_1
public static final Substance HUGE_MUSHROOM_2
public static final Substance IRON_FENCE
public static final Substance THIN_GLASS
public static final Substance MELON_BLOCK
public static final Substance PUMPKIN_STEM
public static final Substance MELON_STEM
public static final Substance FENCE_GATE
public static final Substance BRICK_STAIRS
public static final Substance SMOOTH_STAIRS
public static final Substance WATER_LILY
public static final Substance NETHER_BRICK
public static final Substance NETHER_FENCE
public static final Substance NETHER_BRICK_STAIRS
public static final Substance NETHER_WARTS
public static final Substance ENCHANTMENT_TABLE
public static final Substance BREWING_STAND
public static final Substance ENDER_PORTAL
public static final Substance ENDER_PORTAL_FRAME
public static final Substance ENDER_STONE
public static final Substance DRAGON_EGG
public static final Substance REDSTONE_LAMP_OFF
public static final Substance REDSTONE_LAMP_ON
public static final Substance WOOD_DOUBLE_STEP
public static final Substance SANDSTONE_STAIRS
public static final Substance EMERALD_ORE
public static final Substance ENDER_CHEST
public static final Substance TRIPWIRE_HOOK
public static final Substance EMERALD_BLOCK
public static final Substance SPRUCE_WOOD_STAIRS
public static final Substance BIRCH_WOOD_STAIRS
public static final Substance JUNGLE_WOOD_STAIRS
public static final Substance COBBLE_WALL
public static final Substance FLOWER_POT
public static final Substance WOOD_BUTTON
public static final Substance TRAPPED_CHEST
public static final Substance GOLD_PLATE
public static final Substance IRON_PLATE
public static final Substance REDSTONE_COMPARATOR_OFF
public static final Substance REDSTONE_COMPARATOR_ON
public static final Substance DAYLIGHT_DETECTOR
public static final Substance REDSTONE_BLOCK
public static final Substance QUARTZ_ORE
public static final Substance QUARTZ_BLOCK
public static final Substance QUARTZ_STAIRS
public static final Substance ACTIVATOR_RAIL
public static final Substance STAINED_CLAY
public static final Substance STAINED_GLASS_PANE
public static final Substance ACACIA_STAIRS
public static final Substance DARK_OAK_STAIRS
public static final Substance SLIME_BLOCK
public static final Substance IRON_TRAP_DOOR
public static final Substance PRISMARINE
public static final Substance SEA_LANTERN
public static final Substance COAL_BLOCK
public static final Substance PACKED_ICE
public static final Substance DOUBLE_PLANT
public static final Substance STANDING_BANNER
public static final Substance WALL_BANNER
public static final Substance DAYLIGHT_DETECTOR_INVERTED
public static final Substance RED_SANDSTONE
public static final Substance RED_SANDSTONE_STAIRS
public static final Substance DOUBLE_STEP_2
public static final Substance SPRUCE_FENCE_GATE
public static final Substance BIRCH_FENCE_GATE
public static final Substance JUNGLE_FENCE_GATE
public static final Substance DARK_OAK_FENCE_GATE
public static final Substance ACACIA_FENCE_GATE
public static final Substance SPRUCE_FENCE
public static final Substance BIRCH_FENCE
public static final Substance JUNGLE_FENCE
public static final Substance DARK_OAK_FENCE
public static final Substance ACACIA_FENCE
public static final Substance IRON_SPADE
public static final Substance IRON_PICKAXE
public static final Substance FLINT_AND_STEEL
public static final Substance IRON_INGOT
public static final Substance GOLD_INGOT
public static final Substance IRON_SWORD
public static final Substance WOOD_SWORD
public static final Substance WOOD_SPADE
public static final Substance WOOD_PICKAXE
public static final Substance STONE_SWORD
public static final Substance STONE_SPADE
public static final Substance STONE_PICKAXE
public static final Substance DIAMOND_SWORD
public static final Substance DIAMOND_SPADE
public static final Substance DIAMOND_PICKAXE
public static final Substance DIAMOND_AXE
public static final Substance MUSHROOM_SOUP
public static final Substance GOLD_SWORD
public static final Substance GOLD_SPADE
public static final Substance GOLD_PICKAXE
public static final Substance DIAMOND_HOE
public static final Substance LEATHER_HELMET
public static final Substance LEATHER_CHESTPLATE
public static final Substance LEATHER_LEGGINGS
public static final Substance LEATHER_BOOTS
public static final Substance CHAINMAIL_HELMET
public static final Substance CHAINMAIL_CHESTPLATE
public static final Substance CHAINMAIL_LEGGINGS
public static final Substance CHAINMAIL_BOOTS
public static final Substance IRON_HELMET
public static final Substance IRON_CHESTPLATE
public static final Substance IRON_LEGGINGS
public static final Substance IRON_BOOTS
public static final Substance DIAMOND_HELMET
public static final Substance DIAMOND_CHESTPLATE
public static final Substance DIAMOND_LEGGINGS
public static final Substance DIAMOND_BOOTS
public static final Substance GOLD_HELMET
public static final Substance GOLD_CHESTPLATE
public static final Substance GOLD_LEGGINGS
public static final Substance GOLD_BOOTS
public static final Substance GRILLED_PORK
public static final Substance GOLDEN_APPLE
public static final Substance WATER_BUCKET
public static final Substance LAVA_BUCKET
public static final Substance MILK_BUCKET
public static final Substance CLAY_BRICK
public static final Substance SUGAR_CANE
public static final Substance SLIME_BALL
public static final Substance STORAGE_MINECART
public static final Substance POWERED_MINECART
public static final Substance FISHING_ROD
public static final Substance GLOWSTONE_DUST
public static final Substance COOKED_FISH
public static final Substance PUMPKIN_SEEDS
public static final Substance MELON_SEEDS
public static final Substance COOKED_BEEF
public static final Substance RAW_CHICKEN
public static final Substance COOKED_CHICKEN
public static final Substance ROTTEN_FLESH
public static final Substance ENDER_PEARL
public static final Substance GHAST_TEAR
public static final Substance GOLD_NUGGET
public static final Substance GLASS_BOTTLE
public static final Substance SPIDER_EYE
public static final Substance FERMENTED_SPIDER_EYE
public static final Substance BLAZE_POWDER
public static final Substance MAGMA_CREAM
public static final Substance BREWING_STAND_ITEM
public static final Substance CAULDRON_ITEM
public static final Substance EYE_OF_ENDER
public static final Substance SPECKLED_MELON
public static final Substance MONSTER_EGG
public static final Substance EXP_BOTTLE
public static final Substance BOOK_AND_QUILL
public static final Substance WRITTEN_BOOK
public static final Substance ITEM_FRAME
public static final Substance FLOWER_POT_ITEM
public static final Substance CARROT_ITEM
public static final Substance POTATO_ITEM
public static final Substance BAKED_POTATO
public static final Substance POISONOUS_POTATO
public static final Substance GOLDEN_CARROT
public static final Substance SKULL_ITEM
public static final Substance CARROT_STICK
public static final Substance NETHER_STAR
public static final Substance PUMPKIN_PIE
public static final Substance FIREWORK_CHARGE
public static final Substance ENCHANTED_BOOK
public static final Substance REDSTONE_COMPARATOR
public static final Substance NETHER_BRICK_ITEM
public static final Substance EXPLOSIVE_MINECART
public static final Substance HOPPER_MINECART
public static final Substance PRISMARINE_SHARD
public static final Substance PRISMARINE_CRYSTALS
public static final Substance COOKED_RABBIT
public static final Substance RABBIT_STEW
public static final Substance RABBIT_FOOT
public static final Substance RABBIT_HIDE
public static final Substance ARMOR_STAND
public static final Substance IRON_BARDING
public static final Substance GOLD_BARDING
public static final Substance DIAMOND_BARDING
public static final Substance COMMAND_MINECART
public static final Substance COOKED_MUTTON
public static final Substance SPRUCE_DOOR
public static final Substance BIRCH_DOOR
public static final Substance JUNGLE_DOOR
public static final Substance ACACIA_DOOR
public static final Substance DARK_OAK_DOOR
public static final Substance GOLD_RECORD
public static final Substance GREEN_RECORD
public static Substance[] values()
for (Substance c : Substance.values()) System.out.println(c);
public static Substance valueOf(String name)
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is nullpublic static Substance fromStringId(String id)
id
- String to be matchedpublic static Substance fromId(int id)
Should be the favored method for getting a substance
E.g. fromId(1) will return Substance.STONE
id
- public int id()
public boolean isBlock()
public int maxStackSize()
public boolean isEdible()
public boolean isDisc()
public boolean isWearable()
public boolean isSolid()
public boolean isFlammable()
public boolean isBurnable()
public boolean isWeapon()
true
if it is a weaponpublic boolean hasGravity()
public SoundEffectType breakSound()
public char asExtended()
public SoundEffectType placeSound()
public boolean isFunctional()
public boolean canBeReplaced()
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