| Package | Description |
|---|---|
| net.tridentsdk.server.chunk |
Contains infrastructure for player and world chunk management
|
| net.tridentsdk.server.player |
Contains implementations related to TridentPlayer and the associcated OfflinePlayer classes
|
| net.tridentsdk.server.world |
Implements classes in the package
net.tridentsdk.world.* package |
| Class and Description |
|---|
| ChunkLocationSet
The set of chunk locations and management methods for a player connected to the server
|
| CRefCounter |
| Class and Description |
|---|
| ChunkLocationSet
The set of chunk locations and management methods for a player connected to the server
|
| Class and Description |
|---|
| ChunkHandler
Manages the chunks stored in memory per world
|
| ConcurrentSectionTable
Allows for higher throughput chunk memory I/O for concurrent access
|
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