public interface FishHook extends Projectile
| Modifier and Type | Method and Description |
|---|---|
float |
biteChance()
The chance that a fish will be caught on the inject
|
void |
setBiteChance(float chance)
Sets the chance the fish will bite the inject
|
doHit, launcher, setLauncherapplyProperties, boundingBox, displayName, eject, entityId, isNameVisible, isSilent, onGround, passenger, position, remove, setDisplayName, setPassenger, setSize, setVelocity, teleport, teleport, teleport, type, uniqueId, velocity, withinRange, worldfloat biteChance()
Works only in water
void setBiteChance(float chance)
chance - the chance the fish will bite the injectCopyright © 2016. All rights reserved.