001/* 002 * Trident - A Multithreaded Server Alternative 003 * Copyright 2014 The TridentSDK Team 004 * 005 * Licensed under the Apache License, Version 2.0 (the "License"); 006 * you may not use this file except in compliance with the License. 007 * You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017 018package net.tridentsdk.world.settings; 019 020/** 021 * Minecraft game modes 022 * 023 * <p>If you need more help, take a look at <a href="http://minecraft.gamepedia.com/Gameplay#Game_modes">Wiki</a></p> 024 * 025 * @author The TridentSDK Team 026 * @since 0.3-alpha-DP 027 */ 028public enum GameMode { 029 SURVIVAL(0), 030 CREATIVE(1), 031 ADVENTURE(2), 032 SPECTATE(3), 033 HARDCORE(8); 034 035 private final byte b; 036 037 GameMode(int i) { 038 this.b = (byte) i; 039 } 040 041 /** 042 * Returns the {@code byte} value of the GameMode 043 * 044 * @param gameMode GameMode 045 * @return {@code byte} value of the GameMode 046 */ 047 public static byte asByte(GameMode gameMode) { 048 return gameMode.asByte(); 049 } 050 051 public static GameMode of(int i) { 052 for (GameMode mode : values()) { 053 if (mode.b == i) { 054 return mode; 055 } 056 } 057 058 return null; 059 } 060 061 /** 062 * Returns the {@code byte} value of the GameMode 063 * 064 * @return {@code byte} value of the GameMode 065 */ 066 public byte asByte() { 067 return this.b; 068 } 069}