001/*
002 * Trident - A Multithreaded Server Alternative
003 * Copyright 2014 The TridentSDK Team
004 *
005 * Licensed under the Apache License, Version 2.0 (the "License");
006 * you may not use this file except in compliance with the License.
007 * You may obtain a copy of the License at
008 *
009 *    http://www.apache.org/licenses/LICENSE-2.0
010 *
011 * Unless required by applicable law or agreed to in writing, software
012 * distributed under the License is distributed on an "AS IS" BASIS,
013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014 * See the License for the specific language governing permissions and
015 * limitations under the License.
016 */
017
018package net.tridentsdk.world.settings;
019
020/**
021 * Minecraft game modes
022 *
023 * <p>If you need more help, take a look at <a href="http://minecraft.gamepedia.com/Gameplay#Game_modes">Wiki</a></p>
024 *
025 * @author The TridentSDK Team
026 * @since 0.3-alpha-DP
027 */
028public enum GameMode {
029    SURVIVAL(0),
030    CREATIVE(1),
031    ADVENTURE(2),
032    SPECTATE(3),
033    HARDCORE(8);
034
035    private final byte b;
036
037    GameMode(int i) {
038        this.b = (byte) i;
039    }
040
041    /**
042     * Returns the {@code byte} value of the GameMode
043     *
044     * @param gameMode GameMode
045     * @return {@code byte} value of the GameMode
046     */
047    public static byte asByte(GameMode gameMode) {
048        return gameMode.asByte();
049    }
050
051    public static GameMode of(int i) {
052        for (GameMode mode : values()) {
053            if (mode.b == i) {
054                return mode;
055            }
056        }
057
058        return null;
059    }
060
061    /**
062     * Returns the {@code byte} value of the GameMode
063     *
064     * @return {@code byte} value of the GameMode
065     */
066    public byte asByte() {
067        return this.b;
068    }
069}