001/* 002 * Trident - A Multithreaded Server Alternative 003 * Copyright 2014 The TridentSDK Team 004 * 005 * Licensed under the Apache License, Version 2.0 (the "License"); 006 * you may not use this file except in compliance with the License. 007 * You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017 018package net.tridentsdk.server.packets.play.out; 019 020import io.netty.buffer.ByteBuf; 021import net.tridentsdk.server.netty.Codec; 022import net.tridentsdk.server.netty.packet.OutPacket; 023import net.tridentsdk.world.settings.Difficulty; 024import net.tridentsdk.world.settings.Dimension; 025import net.tridentsdk.world.settings.GameMode; 026import net.tridentsdk.world.settings.LevelType; 027 028public class PacketPlayOutJoinGame extends OutPacket { 029 protected int entityId; 030 protected GameMode gamemode; 031 protected Dimension dimension; 032 033 protected Difficulty difficulty; 034 protected short maxPlayers; 035 protected LevelType levelType; 036 037 @Override 038 public int id() { 039 return 0x23; 040 } 041 042 public int entityId() { 043 return this.entityId; 044 } 045 046 public GameMode gameMode() { 047 return this.gamemode; 048 } 049 050 public Dimension dimension() { 051 return this.dimension; 052 } 053 054 public Difficulty difficulty() { 055 return this.difficulty; 056 } 057 058 public short maxPlayers() { 059 return this.maxPlayers; 060 } 061 062 public LevelType levelType() { 063 return this.levelType; 064 } 065 066 @Override 067 public void encode(ByteBuf buf) { 068 buf.writeInt(this.entityId); 069 070 buf.writeByte((int) this.gamemode.asByte()); 071 buf.writeInt((int) this.dimension.asByte()); 072 buf.writeByte((int) this.difficulty.asByte()); 073 buf.writeByte((int) this.maxPlayers); 074 075 Codec.writeString(buf, this.levelType.toString()); 076 buf.writeBoolean(false); 077 } 078}