001/* 002 * Trident - A Multithreaded Server Alternative 003 * Copyright 2014 The TridentSDK Team 004 * 005 * Licensed under the Apache License, Version 2.0 (the "License"); 006 * you may not use this file except in compliance with the License. 007 * You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017 018package net.tridentsdk.server.packets.play.in; 019 020import io.netty.buffer.ByteBuf; 021import net.tridentsdk.base.Position; 022import net.tridentsdk.server.netty.ClientConnection; 023import net.tridentsdk.server.netty.packet.InPacket; 024import net.tridentsdk.server.netty.packet.Packet; 025import net.tridentsdk.server.player.PlayerConnection; 026import net.tridentsdk.server.player.TridentPlayer; 027 028/** 029 * Packet sent when only Yaw + Pitch is sent by the client 030 */ 031public class PacketPlayInPlayerLook extends InPacket { 032 /** 033 * Absolute rotation on the X Axis, in degrees 034 */ 035 protected float newYaw; 036 /** 037 * Absolute rotation on the Y Axis, in degrees 038 */ 039 protected float newPitch; 040 041 /** 042 * Wether the playeris on the ground or not 043 */ 044 protected boolean onGround; 045 046 @Override 047 public int id() { 048 return 0x0E; 049 } 050 051 @Override 052 public Packet decode(ByteBuf buf) { 053 this.newYaw = buf.readFloat(); 054 this.newPitch = buf.readFloat(); 055 this.onGround = buf.readBoolean(); 056 057 return this; 058 } 059 060 @Override 061 public void handleReceived(ClientConnection connection) { 062 TridentPlayer player = ((PlayerConnection) connection).player(); 063 Position from = player.position(); 064 Position to = player.position(); 065 066 to.setYaw(this.newYaw); 067 to.setPitch(this.newPitch); 068 069 player.setPosition(to); 070 } 071}