001/*
002 * Trident - A Multithreaded Server Alternative
003 * Copyright 2014 The TridentSDK Team
004 *
005 * Licensed under the Apache License, Version 2.0 (the "License");
006 * you may not use this file except in compliance with the License.
007 * You may obtain a copy of the License at
008 *
009 *    http://www.apache.org/licenses/LICENSE-2.0
010 *
011 * Unless required by applicable law or agreed to in writing, software
012 * distributed under the License is distributed on an "AS IS" BASIS,
013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014 * See the License for the specific language governing permissions and
015 * limitations under the License.
016 */
017
018package net.tridentsdk.server.packets.play.in;
019
020import io.netty.buffer.ByteBuf;
021import net.tridentsdk.server.netty.ClientConnection;
022import net.tridentsdk.server.netty.packet.InPacket;
023import net.tridentsdk.server.netty.packet.Packet;
024
025public class PacketPlayInPlayerEnchant extends InPacket {
026
027    /**
028     * The position of the enchantment on the enchantment table inventory, starting with 0 as the topmost one
029     */
030    protected byte enchantment;
031
032    @Override
033    public int id() {
034        return 0x11;
035    }
036
037    @Override
038    public Packet decode(ByteBuf buf) {
039        buf.readByte(); // ignore inventory id, we'd already know
040        this.enchantment = buf.readByte();
041
042        return this;
043    }
044
045    public byte enchantment() {
046        return this.enchantment;
047    }
048
049    @Override
050    public void handleReceived(ClientConnection connection) {
051        // TODO: Act accordingly
052    }
053}