001/* 002 * Trident - A Multithreaded Server Alternative 003 * Copyright 2014 The TridentSDK Team 004 * 005 * Licensed under the Apache License, Version 2.0 (the "License"); 006 * you may not use this file except in compliance with the License. 007 * You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017 018package net.tridentsdk.server.packets.play.in; 019 020import io.netty.buffer.ByteBuf; 021import net.tridentsdk.server.netty.ClientConnection; 022import net.tridentsdk.server.netty.packet.InPacket; 023import net.tridentsdk.server.netty.packet.Packet; 024 025public class PacketPlayInPlayerEnchant extends InPacket { 026 027 /** 028 * The position of the enchantment on the enchantment table inventory, starting with 0 as the topmost one 029 */ 030 protected byte enchantment; 031 032 @Override 033 public int id() { 034 return 0x11; 035 } 036 037 @Override 038 public Packet decode(ByteBuf buf) { 039 buf.readByte(); // ignore inventory id, we'd already know 040 this.enchantment = buf.readByte(); 041 042 return this; 043 } 044 045 public byte enchantment() { 046 return this.enchantment; 047 } 048 049 @Override 050 public void handleReceived(ClientConnection connection) { 051 // TODO: Act accordingly 052 } 053}