001/*
002 * Trident - A Multithreaded Server Alternative
003 * Copyright 2014 The TridentSDK Team
004 *
005 * Licensed under the Apache License, Version 2.0 (the "License");
006 * you may not use this file except in compliance with the License.
007 * You may obtain a copy of the License at
008 *
009 *    http://www.apache.org/licenses/LICENSE-2.0
010 *
011 * Unless required by applicable law or agreed to in writing, software
012 * distributed under the License is distributed on an "AS IS" BASIS,
013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014 * See the License for the specific language governing permissions and
015 * limitations under the License.
016 */
017
018package net.tridentsdk.event.player;
019
020import net.tridentsdk.entity.living.Player;
021import net.tridentsdk.event.Cancellable;
022import net.tridentsdk.world.settings.GameMode;
023
024/**
025 * Called <i>before</i> a Player's game mode changes
026 *
027 * @author The TridentSDK Team
028 * @since 0.3-alpha-DP
029 */
030public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellable {
031    private GameMode gameMode;
032    private boolean cancelled;
033
034    public PlayerGameModeChangeEvent(Player player, GameMode gameMode) {
035        super(player);
036        this.gameMode = gameMode;
037    }
038
039    @Override
040    public boolean isIgnored() {
041        return cancelled;
042    }
043
044    @Override
045    public void cancel(boolean cancelled) {
046        this.cancelled = cancelled;
047    }
048
049    public GameMode newGameMode() {
050        return this.gameMode;
051    }
052
053    public GameMode currentGameMode() {
054        return this.player().gameMode();
055    }
056
057    public void setNewGamemode(GameMode gameMode) {
058        this.gameMode = gameMode;
059    }
060}