001/* 002 * Trident - A Multithreaded Server Alternative 003 * Copyright 2014 The TridentSDK Team 004 * 005 * Licensed under the Apache License, Version 2.0 (the "License"); 006 * you may not use this file except in compliance with the License. 007 * You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017 018package net.tridentsdk.event.player; 019 020import net.tridentsdk.entity.living.Player; 021import net.tridentsdk.event.Cancellable; 022import net.tridentsdk.world.settings.GameMode; 023 024/** 025 * Called <i>before</i> a Player's game mode changes 026 * 027 * @author The TridentSDK Team 028 * @since 0.3-alpha-DP 029 */ 030public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellable { 031 private GameMode gameMode; 032 private boolean cancelled; 033 034 public PlayerGameModeChangeEvent(Player player, GameMode gameMode) { 035 super(player); 036 this.gameMode = gameMode; 037 } 038 039 @Override 040 public boolean isIgnored() { 041 return cancelled; 042 } 043 044 @Override 045 public void cancel(boolean cancelled) { 046 this.cancelled = cancelled; 047 } 048 049 public GameMode newGameMode() { 050 return this.gameMode; 051 } 052 053 public GameMode currentGameMode() { 054 return this.player().gameMode(); 055 } 056 057 public void setNewGamemode(GameMode gameMode) { 058 this.gameMode = gameMode; 059 } 060}