001/* 002 * Trident - A Multithreaded Server Alternative 003 * Copyright 2014 The TridentSDK Team 004 * 005 * Licensed under the Apache License, Version 2.0 (the "License"); 006 * you may not use this file except in compliance with the License. 007 * You may obtain a copy of the License at 008 * 009 * http://www.apache.org/licenses/LICENSE-2.0 010 * 011 * Unless required by applicable law or agreed to in writing, software 012 * distributed under the License is distributed on an "AS IS" BASIS, 013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 014 * See the License for the specific language governing permissions and 015 * limitations under the License. 016 */ 017 018package net.tridentsdk.entity.block; 019 020import net.tridentsdk.entity.traits.Equippable; 021import net.tridentsdk.util.PartRotation; 022 023/** 024 * Represents an Armor Stand 025 * 026 * @author TridentSDK Team 027 */ 028public interface ArmorStand extends Equippable { 029 /** 030 * Gets the slot properties of this Armor Stand 031 * 032 * @return this armor stand's slot properties 033 */ 034 SlotProperties slotProperties(); 035 036 /** 037 * Whether or not this Armor Stand is invisible 038 * 039 * @return whether or not this Armor Stand is invisible 040 */ 041 boolean isInvisible(); 042 043 /** 044 * Whether or not this Armor Stand should display its baseplate 045 * 046 * @return whether or not this Armor Stand should display its baseplate 047 */ 048 boolean displayBaseplate(); 049 050 /** 051 * Whether or not this Armor Stand should display its arms 052 * 053 * @return whether or not this Armor Stand should display its arms 054 */ 055 boolean displayArms(); 056 057 /** 058 * Whether or not this Armor Stand will fall or not 059 * 060 * @return whether or not this Armor Stand will fall or not 061 */ 062 boolean useGravity(); 063 064 /** 065 * Returns the pose for this Armor Stand 066 * 067 * @return the post of this Armor Stand 068 * @deprecated Uses magic numbers for indexing, exists until another way is pushed 069 */ 070 @Deprecated 071 PartRotation[] pose(); 072 073 /** 074 * Whether or not this Armor Stand is small 075 * 076 * @return whether or not this Armor Stand is small 077 */ 078 boolean isTiny(); 079}